Posts Tagged ‘Best Practices’

Five Ways to Make Space for People to Play with New Ideas and Perspectives

Wednesday, June 30th, 2010

As often as I balk at prescriptive approaches to creating playspace, I am asked for examples of how others are doing it in their organizations. Below is a short list of innovative approaches from a wide range of organizations. Some are from “From Workplace to Playspace,” others I have heard from workshop participants and readers around the country. I hope that you will be inspired and “get permission” from them to experiment with approaches that fit for your organization.

1)    Warm-up Your Day. Umpqua Bank, a thriving regional community bank, featured in the book, begins every day across its more than 175 locations with something CEO, Ray Davis calls a “Motivational Moment.” Every single employee gathers in the lobby at each location to join in a group activity to boost their energy and enthusiasm for the day. Anyone can lead the session, and the only guidelines are that it cannot be political or religious in nature. This means that Umpqua associates start their day singing, dancing, improvising, playing games such as Marshmallow Dodge Ball and generally building the camaraderie, good will and focus that has landed them on Fortune’s 100 Best Companies to Work For list the last four years in a row.

2)    Warm-up Your Meeting. Research shows that people are more creative if they engage in some sort of light-hearted creative activity before they take on a new challenge (Conti, Amabile, & Pollack, 1995). Anything from 60 seconds of Be. Here. Now. time (see demonstration video) to engaging in a brainstorm about how to solve some seemingly impossible challenge (e.g. How can we eliminate world hunger? How can we become a totally paperless office? How can we use migrating birds to deliver our communications?), the more outlandish, silly and/or impossible the challenge, the better.

3)    Argue a Different Point of View. Skilled debate teams regularly switch sides to become more adept at their craft. You can build your team’s critical thinking skills in a similar way. If you see a passionate debate come to a deadlock, ask the key proponents from each side to argue for another option. Ask others to list the pros and cons as they emerge. This is also an effective strategy if everyone seems to be getting cozy with one point of view. Step back and ask people to argue for the opposite view, or for a point of view that is not represented in the room (e.g. Play the role of the front-line worker, customer, student, child, non-English-speaking immigrant, senior citizen). What new possibilities emerge when you consider the other side? Are there ways to take these concerns into consideration?

4)    Play. There are endless lists of games and contests that can bring more play (as in flexibility) in the system, levity, build relationships and open up more space for possibilities. Some of my favorites include Google’s “Pimp My Cubicle” Contest, and various guessing contests, such as those inviting employees to match baby pictures, hobbies, or pet photos with their owners. These have significant value in getting people to connect outside of their formal roles and responsibilities, which goes a long way in building relationships and social capital—that enhance collaboration and resource sharing.

5)    Say, “Yes, and . . .” Anyone who has taken a basic improv class (or attended one of my playspace sessions) knows that “Yes, and . . .” is the secret to successful collaboration and idea generation. It is also key to making space for more possibilities. It simply means that we replace the word “but” with the word “and” and look for every opportunity to build on our colleagues’ ideas. Saying “yes” does not mean we are going to implement every idea, simply that we are willing to explore its possibilities. Most innovative solutions began as crazy impractical ideas that benefited from some generous “yes, and-ing.” Take it for a test drive and let me know how it worked for you!

This list is just a start. Please post your ideas for making more space for the play of new ideas and perspectives in the comment section below!

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Conti, R., Amabile, T. M., & Pollack, S. (1995). The positive impact of creative activity: Effects of creative task engagement and motivational focus on college students’ learning. Personality and Social Psychology Bulletin, 21, 1107–1116.

What if you don’t have leadership buy-in to create playspace?

Wednesday, April 7th, 2010

In these first few weeks since From Workplace to Playspace has been out I have had the pleasure of sharing some of its key concepts with a wide range of audiences, including creativity and innovation experts, MBA and training and development graduate students, managers and employees, and HR professionals. One of the most consistent questions I have received so far is “What if you don’t have leadership buy in to create playspace in your organization?”

My response to this comes in two, seemingly contradictory, parts:

1) We all can make choices and behave in ways that influence the quality of our conversations, collaborations and overall experience of engagement at work.
2) Significant organizational change requires the support and buy-in from leaders and key stakeholders.

The first part of the response is at the core of From Workplace to Playspace: we must all take responsibility for the quality of our own work experience and address the dimensions and dynamics that are within our span of influence. Because playspace is created in the present moment in the midst of conversations, collaborations, co-creations, learning and change we each can take responsibility for our own mindset and behavior in each specific context. For example, if I show up to a meeting with a mindset that this is a waste of my time, and no one ever has any fresh ideas or perspectives to share and I behave in ways that don’t encourage new thinking, I will very likely have exactly this experience. However, if I choose to shift my mindset to one in which I believe there is room for the play of new ideas and for people to play new roles and I take responsibility to share and provoke such new perspectives and capacities, there is a good chance I will have a different, more engaged experience. This is the essence of my playspace mantra: Give Permission & Take Responsibility. Anyone in the organization, at any level can put this into practice within their span of influence and create more playspace in the present moment.

The second part of my response to this question is also true. When large-scale, organization-wide change at the level of systems, process and culture are necessary, buy-in from organizational leaders and key stakeholders is essential. The people who have the biggest influence on whether or not a change initiative is successful, or a new mindset takes hold are employees’ immediate supervisors, managers and key-stakeholders. When people at all levels of the organization see their leaders changing their behavior and mindset, and willing to acknowledge that they themselves may at times have been one of the blocks to organizational innovating, learning and changing, then others are likely to change their mindset and behavior as well. In this way, organizational leaders also serve as permission-givers and responsibility-takers.

For more examples of how people at all levels of organizations are doing just this, read From Workplace to Playspace and return to playspace.biz in the coming weeks when we start posting brief videos of playspace success stories.

Imaginative Variations

Saturday, November 28th, 2009

This past fall DePaul’s Center to Advance Education for Adults invited Meg Wheatley to keynote and lead an afternoon workshop at a conference we titled “Thriving in Transition.” (You can download Wheatley’s keynote for free at the CAEA itunesU site in the itunes store. See instructions here).

What stayed with me most from Wheatley’s talk and workshop was her provocative statement that “there is no truth” and “all of our stories are fiction.” She went on to say that we choose our stories and to consider choosing new stories if the one we are telling isn’t working for us. This was particularly timely as the morning panel discussion (also available on itunesU) was filled with stories of people who first looked on their transition as a horrible disaster, and soon found it to be a life-changing opportunity.

Brandy Agerbeck's Map of Meg Wheatley Themes

Brandy Agerbeck's Map of Meg Wheatley Themes

During the afternoon workshop we had some fun in small groups as we first told one version of our story, and then (after reconvening with new people) told a completely different version of our story. My favorite story was when, in response to the question “how do you respond to aggression?,” a very conservative-looking woman from the Chicago Archdiocese explained that she immediately began rapping when faced with aggression. In great detail she told us how she defused even the most violent aggressors by incorporating their criticisms and threats into her rap songs, and even occasionally broke into the latest street dance moves.

We delighted ourselves and each other with this lived experience of telling playful imaginative variations of our stories. Tales of fear and insecurity transformed into courageous acts; experiences of anger and frustration became filled with compassion and hope; and stories of victimization became doorways to empowered new beginnings.

Ever since that experience and the energy created in it, I have slowed down a bit and—if not in the actual moment of my story-telling, soon after—imagined other versions of the story. Perhaps the person cutting me off in traffic was not consumed in their own self-centeredness, but rushing to the aid of a sick child; perhaps the angry outburst at the board meeting was not an attack, as much as an expression of fear of the uncertain future. Each imaginative variation of the story gives us the power to reposition ourselves, make different choices and have different responses.

This practice seems particularly resonant with playspace which invites us to play new roles and create more play in the system.